Lesson Objectives
- use Scratch tools to develop the Diamond Hunt Game
- evidence Testing of the game
Starter
- Look at your CHECKLIST and review what you have already achieved.
- set yourself a target for today's lesson
Main
RED TASK - DIAMOND HUNT TASK C
Add the code for the Diamond Sprite so that it hides if it touches the miner. The variable diamond should increase by 1.
Use these 5 blocks to complete this task
Test your program works and then add a screenshot to your evidence document
AMBER TASK - DIAMOND HUNT TASK D
Add a sprite of your choice and call it monster. The monster should chase the miner. It will do this by pointing towards the miner and moving one step. It should repeat this process until it is touching the miner
Use these blocks to complete this task
Test your program works and then add a screenshot to your evidence document
GREEN TASK - DIAMOND HUNT TASK E
Add code to your monster so when it is touching the miner its says game over and stops all the scripts
Use the blocks to complete this task
Test your program works and then add a screenshot to your evidence document
EXTENSION TASK - DIAMOND HUNT TASK F
Add code to the blocks you used in (b) so that after the miner has said "I'm going to be rich" that part of the program waits until 5 diamonds have been collected. The miner should then say "I win" for one second before the program stops
Test your program works and then add a screenshot to your evidence document
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