Monday 30 March 2015

Kodu: Lesson 3 - Racing Game

Lesson Objectives


Understand how to combine programming and design skills learnt so far to use paths and opponents within a racing game


Starter


 



Main
Task: Create a racing game in Kodu

Use the skills from the last two lessons to create a racing game in Kodu.

You will need to:

  • Add terrain
  • Program a main character
  • Add paths
  • Program a racer to follow the path

You should try to do this independently but if you get really stuck you can use the help guides below:

Racing Game in Kodu Guide - Part 1
Racing Game in Kodu Guide - Part 2

Plenary




Homework
Complete Task 3 in your HomeStudy Booklet. Due: Next ICT Lesson

Wednesday 25 March 2015

Heroes & Villains Portfolio

      

Get the following headings HERE

Help on setting up your portfolio and linking files HERE

All resources can be found on Hubit.net click HERE

Edexcel Heroes and Villains page HERE


On you Evidence Page you should have:
Proposal
Your initial proposal for what you planned to do with feedback comments

Elements table 
A table showing all primary and secondary elements that you used in your project 

Design Logs 
3d Characters Design Log
Phone Wallpaper Design Log
Trading Cards Design Log
Trading Cards Box Design Log
Digital Poster Design Log 

3D Character Photos 
Photos of your characters from different angles
Photos should be edited (delete backgrounds, cropped)
Trading Cards Image
A photo display of your printed trading cards
Trading Card Box Net
An image of your net with measurements and key
Trading Card Box Photos
A display of photos showing your box from different angles 

Review 
A review of your final products
Feedback comments on all products
Realistic suggestions for improvements to each product 


On you Products Page you should have:
3D Characters
Image of your hero net with instructions
Image of your villain net with instructions

Phone Wallpaper
An image of your phone wallpaper 

Trading Cards
The front of your hero card
The front of your villain card
The front of your additional card
The back of your cards 

Trading Cards Box
Surface Design
An image of your box net with a design added to it 

Digital Poster
An image of your completed digital poster 

CLICK HERE to see an example of how your eportfolio should be presented


Kodu: Lesson 2 - Paths and Enemies

Lesson Objective

Understand how to add different types of paths to a world and use these to control enemies within a game


Starter

Main

Red Task:

Adding Paths 
a) Add walls and roads to the world you created last lesson




Orange Task
Programming

a) Program an enemy to follow path
b) Program the enemy to shoot the player
c) Program your character to shoot when the space bar is pressed


Instructions for following a path and shooting a Kodu when seen


Instructions for Kodu to shoot a blip when the space bar is pressed
















Green Task
Experiment with the World Settings in Kodu
Click this icon to find some help




Plenary





Homework

Complete Task 2 in your HomeStudy Booklet - due next ICT lesson

Tuesday 24 March 2015

Trends in Computing - Lesson 3 - Timeline

Lesson Objectives

 - to understand how your chosen technology has developed
 - to create a timeline of your chosen technology

Starter


Create your own timeline for your chosen technology

1. Go to THIS WEBSITE

2. Pick at least 5 key events in your chosen technology's development to create a timeline using your previous research

3. Add dates, images and information to make your timeline more interesting

Main
In today's lesson you should be working on creating your Trends in Computing presentation

RED TASK
  • Section1 - Title Slide
    • Title
    • Your Name and candidate number
    • Centre Name: Wildern School
    • Centre Number: 58243

AMBER TASK

  • Section 2 - Introduction
    • Introduce and describe the area of technology that you have chosen
    • What? When? Where? Who?
    • Outline what you will talk about in your presentation

GREEN TASK

  • Section 3 - Development
    • Describe how your chosen technology has developed over time
    • Include suitable facts/statistics and images
    • Include your dipity.com timeline

BLUE TASK
  • Section 4 - Uses of Technology
    • Describe and explain at least 5 different uses for your chosen technology
    • For each use comment on it's impact
    • Include suitable facts and images

EXTENSION TASK
  • Section 4 - Legal Social Ethical Issues
    • Describe and explain at least 1 ethical issue for your chosen technology
    • Describe and explain at least 1 social issue for your chosen technology
    • Describe and explain at least 1 legal issue for your chosen technology
  

    Plenary

    • Share your work with a partner - give each other 2 stars and a wish

    Wednesday 18 March 2015

    Exam REVISION

    Hardware Revision


    Software Revision

    Operating Systems

    Utility Software
    Software Concepts



    Binary and Logic Gate Revision

    Logic Gate Scratch Game

    BBC Bitesize

    Binary Fun

    Matching pairs game

    Counting with your fingers

    Scratch binary game

    Scratch binary tutorial

    Binary tutorial

    Trading Cards and Trading Card Box

    Lesson Objectives

     - to understand the requirements of the SPB for the Trading Cards and Trading Card Box
     - to amend work accordingly to meet the brief

    Starter
     - Look at the exam board requirements for the Trading Cards


    Main
    Red Task

    • Check your cards against the exam board requirements 
    • Make any necessary changes.

    Amber Task


    Take your paper Trading Card box net from last lesson:
    • Complete your trading card box net in 2D Design
    • Export it as a PNG


    Green Task
    • Use Adobe Photoshop to add a surface design to your net

    Extension
    • Photograph the front, back and side of your box
    • Use Adobe Photoshop to make a display of your photos


    Monday 16 March 2015

    Kodu - Lesson 1 - Terrain and Control

    Lesson Objectives

    Understand how to use the terrain tools and control character’s movement using Kodu Game Lab

    Starter



    Main

    Launch Kodu from All Programs > ICT and Business > Kodu Game Lab

    Red TaskCreate a world in Kodu

    Amber TaskAdding Objects

    Green TaskProgramming Objects

    ExtensionAdding Game-play 

    Plenary

    1. Create a folder in your Sites > ICT > Unit 2>  called Kodu
    2. Save and Export your game



    Homework

    Complete Task 1 in your Unit 2 HomeStudy Booklet

    Due: Next ICT Lesson

    4ToonzRadio - Web Design Exam

    Lesson Objectives

     - to develop the skills & confidence needed to prepare fully for the Unit 1 Web Design Exam

    Starter

    Set up a folder in your Sites  - Y10 Exam folder called 4toonzRadio
    Copy across the 4toonzRadio resources from the READ drive - ICT - Mrs Palmer

    Main - (see recommended Exam Timings)

    RED TASK - 20mins
    • Manage Sites - site name - 4toonzRadio
    • Create blank HTML template
      • Edit the template width to 100%
      • Edit the template colour scheme 
      • Add a navigation bar
    • Save as a HTML template

    AMBER TASK - 20mins
    • Create a suitable banner using appropriate software
    • Add the banner to your page -100% width

    GREEN TASK - 15mins

    • Create the pages you will need from your template
    • Link your pages together using the required structure

    EXTENSION TASK

    • Begin to add the required content to your pages


    Take a look at the example website 

    Plenary

    • Test your website
    • Does it work as expected?
    • What do you need to do next?

    Trends in Computing 1

    Lesson Objectives

    • to understand the requirements for the Trends In Computing task
    • to plan your presentation

    Starter

    You will be creating a presentation about Trends In Computing

    You will identify an area of technology - e.g. Mobile Phones, Gaming, Social Media, Computers & Sport, Computers & Music

    • You must:
      • Identify your chosen area 
      • Describe how it has changed and developed (incl. key dates)
      • Describe at least 5 ways your chosen technology is used and what impact this has had
      • Use the correct technical terms in your presentation
      • Describe at least 1 social, ethical and legal issue associated with your chosen technology
    Trends in Computing - Assessment Guidance

    Main

    Red TASK

    Amber TASK

    • Identify an area of technology that you will work on
    • Use the Internet to research your chosen area
    Find out the following and note on your planning sheet:
    1. When? Where? it was first used.
    2. Who introduced it?
    3. 5 different uses
    4. Ethical, Social & Legal aspects

    Green TASK
    • Using your findings complete the Trends in Computing Planning Sheet

    EXTENSION TASK
    • Start a new PowerPoint
    • Use  your planning to start making your Trends In Computing Presentation

      Plenary

      • Make sure that you have saved your work from today's lesson in your Trends In Computing folder
      • PRINT out your competed Planning Sheet with your NAME on - Printer 901_mon Titan

      Friday 13 March 2015

      Trends in Computing - Lesson 4

      Lesson Objectives

       - to understand Ethical, Social and Legal aspects of Computing

      Starter





      Main
      In today's lesson you will be working on the last part of your presentation - EthicalSocial and Legal aspects of computing.


      RED TASK

      Look at the images HERE and make a note of key words that come in to your head with each image.



        Click on the links below to look up the following Legal Acts:

         - Data Protection Act

         - Computer Misuse Act
         - Copyright Design Act



        AMBER TASK
        • Legal Social Ethical Issues
          • Describe and explain at least 1 ethical issue for your chosen technology
          • Describe and explain at least 1 social issue for your chosen technology
          • Describe and explain at least 1 legal issue for your chosen technology

        GREEN TASK

        Use the Mark Scheme to check your work and make any final changes needed.





          Plenary

          Email your completed presentation to:


          Wednesday 11 March 2015

          Heroes & Villains Final Checklist

          Heroes And Villains - Final Checklist


          FINAL deadline: Friday 1st May 2015


          Use the checklist below to check your portfolio contains ALL the required elements.


          Click on the document below to get your own copy