Monday, 2 March 2015

Diamon Hunt - Lesson 3

Lesson Objectives

  • Use the appropriate code to the Diamond Hunt game to meet the requirements
  • Document your evidence

Starter

  • Using www.draw.io finish the flowchart for your Diamond Hunt game 
  • Make sure you include all of the items from your list of what the game has to do

Main


RED TASK - DIAMOND HUNT TASK B

B) Add code to the Miner sprite so that when the Green flag is pressed the miner says i'm going to be rich for 1 second
Use the say block to complete this task

Test your program works and then add a screenshot to your evidence document


 AMBER TASK - DIAMOND HUNT TASK C

C) Add the code for the Diamond Sprite so that it hides if it touches the miner. The variable diamond should increase by 1.
Use these 5 blocks to complete this task 


Test your program works and then add a screenshot to your evidence document

GREEN TASK - DIAMOND HUNT TASK D

D) Add a sprite of your choice and call it monster. The monster should chase the miner. It will do this by pointing towards the miner and moving one step. It should repeat this process until it is touching the miner
Use these blocks to complete this task

Test your program works and then add a screenshot to your evidence document

    Plenary

    • Make sure that you have screenshots of your work into your evidence document
    • Annotate your screenshots to explain what you have done for each task

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