Monday 30 November 2015

Play & Learn - Loading Screen

Lesson Objectives 

- To understand the purpose of a loading screen
- To learn how to add your own loading screen into GameMaker

Outcomes
Red - You will designed a loading screen for your Play and Learn using suitable software
Amber - You will have created a loading screen and added it your game
Green - You will continued to develop your Play and Learn game


Starter


Main
RED TASK
1. Use Photoshop or Illustrator to create your loading screen at 640px  and 480px





2. When  complete save / export your loading screen as a PNG  or JPG


AMBER TASK 
1. Click on global game settings


2. Choose show your own image and then click change image



Extension Task
  • If you want to customise the loading bar on your loading screen try goo.gl/pqWh8D


Green Task
Look at the 11n2 Tracking Sheet - HERE
What do you need to be doing for the remainder of today's lesson?




Write 3 targets on a Sticky Note



Plenary
  • Look again at the Tracking Sheet, consider what you have completed today and what you plan to do next lesson





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