Friday 22 May 2015

Creating Your Own Sprites: GameMaker

Lesson Objectives

- To develop your knowledge of primary and secondary images 

- To continue to improve your graphic skills

- To be able to discuss what assets you will be using for your game


Starter

Download the ASSETS TABLE HERE

Save it in your DA204SPB-SITES-EVIDENCE - ASSETS TABLE folder.

Make a list of all of your assets so far (backgrounds, characters, objects).


REMEMBER:

Primary Assets - images created yourself in Photoshop or Illustrator
Secondary Assets - images you have taken from websites, other sources


Main

You can start to create your characters in Adobe Illustrator
Here is an example of how it looks in....

Adobe Illustrator

The game



Three things:
  1. The sprites must be 32X32 pixels in Adobe Illustrator
  2. They must have a transparent background
  3. You must save it for the web (go to File - Save for web and devices + choose png-24)


Red Task
Open Adobe Illustrator, choose one of these tutorials and try creating a character like the one above, using Adobe Illustrator! **Click on the monster to take you straight to the tutorial.

Extension: Explore Adobe Illustrator some more - check out some tutorials here:

Amber Task
Have a go at creating your first sprite!


Green Task
Continue to complete the backgrounds you will need for ALL levels

    Plenary - 5 minutes

    Add all assets to your Assets Table!



    MAKE SURE that you save each assets as a PSD/AI and a PNG in your GAME folder

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