Monday, 2 February 2015

Scratch - Lesson 4 - Iteration

Lesson Objectives

Demonstrate iteration programming using Scratch


Starter

Click the picture to learn about iteration





Main

Red Task:

Open your game from last lesson:

Task 1:
Add a forever loop to your 'good item' sprite so it moves in a way of your choice - by using the arrow keys for example.

Orange Task

Task 2:
Add a text bubble to your game so that your enemy sprite says something to your main character at the start of the game


Green Task

Task 3:
Work on your game to add other elements that you would like. You can use internet research to help

Plenary

a) Open your Scratch Evidence Document
b) Complete the Lesson 4 section
c) Save your work



Homework
Complete the next task in your HomeStudy booklet

DUE: Next ICT Lesson

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