Lesson Objectives
Demonstrate iteration programming using ScratchStarter
Click the picture to learn about iteration |
Main
Red Task:Open your game from last lesson:
Task 1:
Add a forever loop to your 'good item' sprite so it moves in a way of your choice - by using the arrow keys for example.
Task 2:
Add a text bubble to your game so that your enemy sprite says something to your main character at the start of the game
Green Task
Task 3:
Work on your game to add other elements that you would like. You can use internet research to help
Plenary
a) Open your Scratch Evidence Document
b) Complete the Lesson 4 section
c) Save your work
Homework
Complete the next task in your HomeStudy booklet
DUE: Next ICT Lesson
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