Wednesday, 7 December 2016

Trends in Computing - Ethical, Legal, Social Aspects (2 lessons)

Lesson Objectives

 - to understand EthicalSocial and Legal aspects of Computing

Starter





Main
In today's lesson you will be working on the last part of your presentation - EthicalSocial and Legal aspects of computing.

RED TASK

Look at the images HERE and make a note of key words that come in to your head with each image.



    Click on the links below to look up the following Legal Acts:

     - Data Protection Act

     - Computer Misuse Act
     - Copyright Design Act

    see presentation HERE
    AMBER TASK
    • Legal, Social, Ethical Issues
      • Describe and explain at least 1 ethical issue for your chosen technology
      • Describe and explain at least 1 social issue for your chosen technology
      • Describe and explain at least 1 legal issue for your chosen technology

    GREEN TASK

    Use the Checklist on Google Classroom - HERE to check your work 


      Plenary

      Make any final changes needed.





      Wednesday, 23 November 2016

      Unit 3: L3 - Python Loops

      Lesson Objectives
      Understand how to create a loop in Python and use a Boolean variable to define when to stop

      Before you start today.....
      1. Open your Unit 3 Python Evidence Document 

      2. Complete the Lesson 1 & 2: Python Syntax & Calculator sections (see previous Blog posts to remind you if needed)

      3. BE SURE TO ANNOTATE your work to explain what you have done.

      Starter






      Main

      Click here for a print-out of the code if you prefer

      Monday, 21 November 2016

      Unit 3: L2 - Python Calculator

      Lesson Objectives


      Understand how to use selection and create a simple calculator using Python 
       

      Main






































      How to Find Python
      1. Start > All Programs > Python 3.4 > IDLE (Python GUI)



      Extension
      1. Log-in to www.codecademy.com using your Google+ Wildern Details



      2. Work through the tasks in order


      Plenary
      1. Open your Unit 3 Python Evidence Document (click here to find it)

      2. Complete the Lesson 1 & 2: Python Calculator section

      3. REMEMEBER to add annotation to explain what you've learned.


      Homestudy
      See Google Classroom - HERE

      Friday, 11 November 2016

      Trends in Computing - Lesson 2 & 3

      Lesson Objectives

       - understand how your chosen technology has changed over time


      Starter




      Main

      In today's lesson you should be working on creating your Trends in Computing presentation, using the guide given to you on Google Classroom here:





      RED TASK

      • Slide 1 - Title Slide
        • Title (your chosen technology)
        • Your Name and candidate number
        • Centre Name: Wildern School
        • Centre Number: 58243

      AMBER TASK

      • Slide 2 - Contents
      • Slide 3 - Introduction & Description
        • Introduce and describe the area of technology that you have chosen
        • What? Who? When? Where?
        • Outline what you will talk about in your presentation

      GREEN TASK

      • Slide 4 - Development
        • Describe how your chosen technology has developed over time
        • Include suitable statistics, facts, graphs and images

      EXTENSION TASK

      • Slide 5 - Uses of Technology
        • Describe and explain at least 5 different uses for your chosen technology
        • For each use comment on it's impact
        • Include suitable facts and images

      Plenary

      • Share your work with a partner - give each other 2 stars and a wish

      Thursday, 10 November 2016

      Trends In Computing - Lesson 1

      Lesson Objectives

      • to understand the requirements for the Trends In Computing task
      • to plan your presentation

      Starter

      You will be creating a presentation about a Trend In Computing

      Deadline Friday 16th December

      You will identify an area of technology to do with computing - e.g. Mobile Technology, Gaming, Online Shopping, Sports Technology

      • You must:
        • Describe how your chosen area has changed and developed
        • Describe at least 5 ways your chosen technology is used and what impact they have had
        • Use the correct technical terms in your presentation
        • Describe at least 1 social, ethical and legal issue associated with your chosen technology


      Main

      Red TASK

      Orange TASK
      • Identify an area of technology that you will do your presentation on
      • Use the Internet to research your chosen area


      Green TASK
      • Using your findings to complete the Trends in Computing Planning Sheet

      EXTENSION TASK
      • Start a new PowerPoint
      • Use  your planning to start making your Trends In Computing Presentation

        Plenary

        • Make sure that you have saved your work from today's lesson in your Trends In Computing folder

        Tuesday, 8 November 2016

        Unit 1 - Pseudocode and Logo

        Lesson Objectives

        Apply sequencing techniques using pseudocode and interactive resource


        Starter



        Main

        Red Task:  

        Look at the shape below, created in Logo.

        On your Post - it, write the instructions used to create it.


        Is there any way we can make the instructions more efficient (using less instructions)?






        Orange Task
        Open your Unit 1 - Evidence Document and write your instructions for drawing a Square in the 'Pseudocode and Logo' section.

        Extension
        Write instructions for a different shape.


        You may want to look at the Pseudocode Sheet HERE



        Green Task

        Go to the LOGO website and create a shape to add to your Evidence Document.

        Help Sheet - HERE


        Extension

        More advanced Pseudocode activities HERE


        Plenary

        Ensure all evidence from today's lesson is in your Unit 1 Evidence Document.


        Homework

        See Google Classroom - HERE

        Introduction to Binary

        Lesson Objectives

         - understand how to convert Binary to Denary

        Starter

        Watch the Prezi:







        Main

        Red Task:
        1. In pairs, create your won set of Binary Cards




        2. Complete the sheet to help you convert Binary to Decimal






        Orange Task

        Write down your own Binary numbers for a friend to convert to Decimal.




        Green Task
        Write a paragraph to explain Binary to a Year 7 pupil.
        You can include diagrams in your explanation.



        Extension
        Create a Binary Card Game

        Plenary

        Explain to a friend why Binary is so important in Computing

        Tuesday, 1 November 2016

        Unit 3: L1 - Python Syntax

        Lesson Objectives

        Understand and be able to use basic Python Syntax

        Starter






        Main

        Red Task:

        How to Find Python

        1. Start > All Programs > Python 3.4 > IDLE (Python GUI)




        2. Choose File > New File














        3. Write your first program

        step 1

        step 2

        step 3





        Orange Task

        Log-in to www.codecademy.com using your Google+ Wildern Details




        Green Task

        Complete the Python Syntax section









        Plenary


        1. Open the Unit 3 Python Evidence Document on Google Classroom - HERE

        2. Complete the Lesson 1: Python Syntax section


        Homework

        See Google Classroom - HERE

        Monday, 31 October 2016

        Create an Interface

        Lesson Objectives

         - use graphics software to create game interface screens

        Starter

        What is the game interface?

        What makes an effective game interface?




        Main

        RED TASK
        Using Adobe Fireworks, Photoshop or Illustrator to create an empty canvas 
        640 x 480 pixels in size for each of the screens that you will need

        • Main Menu
        • Instructions
        • Win Screen
        • Lose Screen
        • Level 1
        • MAKE SURE that each canvas is 640 x 480 pixels in size
        • MAKE SURE that you save each one as a PNG in your PRODUCTS folder

        AMBER TASK 

        Create the screens that you designed on your storyboards on the computer
        • Main Menu Screen
        • Instructions/Help Screen
        • Win Screen
        • Lose Screen
        • Level 1
        • MAKE SURE that you make any improvements needed from your storyboard feedback

        Help with using Photoshop



        GREEN TASK

        • Create the backgrounds that you will need for your different levels
        • MAKE SURE that you save each one as a PNG in your GAME folder

        Plenary

        • DOWNLOAD THE ASSETS TABLE FROM HERE - make sure that you record your interface screens as primary assets and any image from the internet as secondary assets
        • Make sure all of your game screens have been saved as PNG files


        Thursday, 20 October 2016

        Diamond Hunt - Lesson 4 & 5

        Lesson Objectives

         - complete Diamond Hunt Evidence
         - Test and Evaluate your game


        You only have this week to complete this work. 
        When you have finished ensure ALL work is shown in your 
        GOOGLE CLASSROOM WORD DOCUMENT 


        Red Task - DIAMOND HUNT TASK D
        Add a sprite of your choice and call it monster. The monster should chase the miner. It will do this by pointing towards the miner and moving one step. It should repeat this process until it is touching the miner

        Use these blocks to complete this task


        Test your program works and then add a screenshot to your evidence document

          Orange Task - DIAMOND HUNT TASK E

          Add code to your monster so when it is touching the miner its says game over and stops all the scripts
          Use the blocks to complete this task


          Test your program works and then add a screenshot to your evidence document


          Green Task - DIAMOND HUNT TASK F

          Add code to the blocks you used in (b) so that after the miner has said "I'm going to be rich" that part of the program waits until 5 diamonds have been collected. The miner should then say "I win" for one second before the program stops



          Test your program works and then add a screenshot to your evidence document 
          Fill in the test plan table in part F of Diamond Hunt evidence document

          Plenary

          • Write an evaluation of your work
          • Use full sentences
          • Give as much detail as you
            • How well my game works
            • Problems I had making my game - show these in Testing
            • How I overcame the problems
            • Bugs that my program still has
            • Future improvements that I could make